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Luke Crane and I are busy bees next week.

ONE week in Seattle, TWO cons, THREE special guests, FOUR bowls of pho, FIVE days of convention appearances, SIX-Gun Showdown, SEVEN deadly sins, seven ways to win, seven holy paths to hell and your trip begins…

August 29-30PAX DEV, Seattle, WA

August 31-September 2PAX PRIME, Seattle, WA

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Hi Jared,

I wanted to let you know what my experience was with your game, since it was such a blast.  I’m currently running a pathfinder campaign and half of my group is abroad, so we decided to run alternate rule sets with the same character.  As a surprise, I tossed your game in there without telling them.  They were not aware of this, nor did I tell them the rules ahead of time.  This is how it went:

The characters were being harassed by a demon who is trying to mess with their sanity.  After threats of an earthquake, they found their way into the pantry of an old underground prison for safety.  As they were trying to find if there was anything of interest in the pantry, the door fadded into a wall locking them in and the walls began to glow green with menacing laughing in the background.  As they were trying to figure out what was going on, they blacked out and heard the following in their head “Welcome to ACTION CASTLE!   You are in a cottage. There is a fishing pole here. Exits are out.”  As this was spoken, a cottage appeared in front of them.  They only say the cottage, not the rest of the group.  As each person said things like “I walk over to the door” or “I reach my hand out and try to knock the fishing pole over”, I would inform them that their actions had no effect.  After a few minutes of trying to figure it out, two of the guys playing figured it out almost simultaneously, and their faces lit up with excitement.  One exclaimed “We’re in a MUD!  GO OUT!” and much to his childish glee, the “avatar” that all 6 were inhabiting went out.  It took a few rounds for them to figure out that they needed to go in order (I decided the order would be the order in which each new person delivered an order), but once they figured that out things went without a hitch.  The best part of the game by far was when they figured out what was going on.

I thought I would share that story with you.  Thank you very much for the fun we had, and that which is sure to come.

- Kristy

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Parsely #8: Six-Gun Showdown will debut at PAX PRIME in Seattle on Sept 1, 2012 at 9pm in the Raven Theatre.

Gather round for a tale of Wild West action and adventure, revenge and redemption. A bullet in your back brought an end to your career as a lawman. Now, your only title is “town drunk.” But you never threw away your old badge. Is there still hope for you? A new massively multiplayer text adventure from the creator of Action Castle. 

 

 

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Just got spammed this news from a bunch of friends and Memento Mori Army members. Turns out that Geek luminary Wil Wheaton got a copy of Jungle Adventure at Origins and liked it so much he checked out the others. I hope he appreciates the Star Trek references…yikes.

Here’s a bit from Wil’s blog:

I’ve had such a good time reading JUNGLE ADVENTURE and SPACE STATION, I went toRPGnow and bought ACTION CASTLE, the very first game that was released using this game engine. (Note: I didn’t realize, until I started writing this post, that mementomorisells the games directly, so I’ve linked to those pages here; shut up and give them your money!)

Read more about it here!

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Without a voice through which to communicate with the crowd, Sorensen exercised his only option: break out a word processor and a projector. This led to one of the more magical moments of PAX East

- MTVGeek.com

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Will Hindmarch recounts “Silent Parsely” at PAX-East 2012.

Read it here. HUSH.

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Ladies and Gents,

My Parsely events schedule for PAX East April 6-8:

Saturday 10-11am: SPOOKY MANOR

Sunday 2-3pm: JUNGLE ADVENTURE

Sunday 4-5pm: Z-WARD

I’ll also be demoing games with the Burning Wheel crew. So stop by, say hello and don’t forget your lamp.

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Hey cats.

Just added Z-Ward and Z-Ward-X to the online store, as well as the skully patch (available for a limited time only!).

  

Happy New Year and see you at PAX-EAST April (and possibly at MAGfest in January).

- Jared

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Z-WARD and Z-WARD-X have arrived safe and sound at Skull Mountain. They’re available for order now on the MMT site and *all* orders will start shipping when I return from Maine on Monday.

I have the shirts and other goodies (!) but I’m still awaiting the buttons and patches. Here’s how I’ll do the shipping: the $10-$20 orders will go out first (because I have all the materials here) followed by the $25+ orders in January. Cool?

Print copies of Z-WARD-X (the expansion) may be available in print once the kickstarter orders are sent out. Thanks for your support!

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GeekNights had me in the studio to talk about, among other things, Z-Ward, Danish roleplaying, Lacuna 2, conventions, Action Castle and movies.

 

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